NexBakeBlender add-on

Clean bakes,
right in Blender.

Pick a low poly and a high poly, then press Bake. Normal, AO and curvature maps fill in live.

Coming soonRead the docs
10 maps in one bakeUp to 8KLive preview

Watch it bake.

Real time, in Blender.

Full bake, real time
Speedten maps at 4K
Live previewmaps fill in on the mesh
Exportevery map in one click

Every map you need.

Choose the maps in Mesh Map Bakers and export them all at once.

Base colourfrom high poly
Normaltangent space
Ambient occlusionsoft contact
Curvatureedges and cavities

See it while it bakes

Maps fill in live on the mesh, so you spot a problem before the bake ends.

Presets

Start from a preset, then change only what you need.

A cage you can see

Turn on Show cage and set the front and rear distance until the artefacts are gone.

Fix it where it is

A yellow mark shows anything that blocks the bake, right next to the setting to change.

Three steps.

Add the low poly

Select your mesh with a UV map and press Add Low Poly.

Add the high poly

Pick the detailed mesh, a preset and the maps you want.

Bake and export

Press Bake, watch the maps fill in, then Export Textures.

Yours to keep.

One licence, no subscription.

10maps in one bake
~10 sall ten maps at 4K
8Kanti-aliased maps
Livemaps fill in on the mesh
PersonalPrice soon

Normal, AO, curvature, thickness, height and more, baked on your own GPU.

Coming soon

FAQ

Is this a subscription?

No. You buy a licence once and keep it.

Are my models uploaded?

No. NexBake bakes on your computer and only contacts NexStudio to sign in and check your licence.