Mesh maps
Ten maps. One bake.
Normal, AO, Curvature, ID
Thickness, Height, Position
Opacity, Bent normals
Workspace
No node setup.
Live progress in 3D and UV
Problems marked in place
High poly
Matched by name.
OBJ, FBX, glTF
No import
Every pair listed
Cage
See your cage.
Live preview
Misses marked in orange
UDIM
Every tile. One bake.
UDIM
256 to 8192 px
Texture transfer
From UV to UV.
High poly to low poly
UV map to UV map
Color, roughness, metallic
Export
Ready for any engine.
PNG, EXR, TGA, TIFF
OpenGL or DirectX
Every UDIM tile
Updates
Always up to date.
Finds new versions itself
Installs while you work
No Blender restart
File
Edit
Render
Layout
Shading
NexBake
NexStudio
Object Mode
View
Select
Add
Object
Installed
Nex
Node
Nex
Bake
Update
Nex
UV
Account
Signed in
NexStudio3D.com
Version 1.0.1 is ready to install
Coming soon
More on the way.
New maps
New features
Coming
soon
New in NexBake